Timing & Principles

Ping-Pong Loop

Also called Pingpong, Yoyo, Back-and-forth Loop, Boomerang

The motion plays forward then in reverse repeatedly; differs from Cycle Loop by not jumping back to the start.

Breathing pulses, hovering objects, scanners

Prompt

Replace [scene] with the shot and [duration] with how long it should take, then paste the prompt into your AI agent. Each prompt includes the name of the technique, so next time you can simply ask for it by name.

This is for a motion graphics video. Repeat the motion in [scene] as a "Ping-Pong Loop" (also called a yoyo or boomerang): it plays forward to the end, then plays in reverse back to the start, and keeps going back and forth.
It should never jump — a cycle loop snaps back to the first frame and restarts, while this one retraces its own path.
Keep it going for [duration], with a soft turn at each end so the change of direction feels like breathing rather than hitting a wall.

Replace [scene] with the shot and [duration] with how long it should take, then paste the prompt into your AI agent. Each prompt includes the name of the technique, so next time you can simply ask for it by name.